Megapašcale is a translucent post object, carrier for past, present and future Artefacts – for Meta Material; not touching the right angle, revealing the opacity of any object behind; sides and corners as fractal as borders. Belonging to no thing; raw cut as stone quarries, each level appearing bastardly like synthetic floating slices of a tree; visible through the shining light of the worlds outside; refracting your bulbs luminosity – ephemeral – but reaching wherever rays may reflect on its transitive surface; sleek as your personal computer’s display; seeming sharp, seeming liquid, but stable as historicist colonnades.
Megapašcale is an object. Beyond that, it is a materialized concept that can serve as a space-forming display if adapted to a particular architecture.
Renders by Dario di Turi, Photography by Enric Badrinas
- Category: Object
- with: Mark Bohle
- when: 2020